About Me
Chris Campbell
I'm a developer who thrives at the intersection of gaming, sports, and emerging technology. With 37+ projects under my belt, I've built everything from Unity-powered games and sports tech platforms to Web3 applications and client websites.
My journey started with game development in Unity, where I built 17+ games spanning sidescrollers, RPGs, sports simulations, and multiplayer experiences. That foundation in interactive design led me to sports tech — building platforms like Pregame World Cup, Sports City, and Athlete Domains that serve athletes and fans alike.
I also explore the Web3 space, having built Crypto Coin Launcher on Ethereum and Sol Yetis on Solana. And through client work, I've delivered professional websites for NFL players, brands, and creative projects.
I believe in shipping fast, iterating often, and always building something real. If it can be built, I want to build it.
Tech Stack
Languages, frameworks, and tools I work with.
Languages
Frameworks
Game Dev
Web3
Tools
My Journey
Started Game Development
Built first Unity projects — sidescrollers, board games, and early prototypes that sparked a passion for interactive experiences.
Expanded into Sports Games
Created American Football, Techmo Bowl, Dodge Ball, and other sports titles. Started exploring the connection between sports and tech.
Web3 & Client Work
Built Crypto Coin Launcher and Sol Yetis. Began freelancing and delivered websites for NFL players, brands, and creative projects.
Sports Tech Platforms
Launched Pregame World Cup, Sports City, Athlete Domains, and Sports Trader — platforms serving athletes and fans.
HYTOPIA & Beyond
Entered the HYTOPIA ecosystem with HYTOPIA Golf and HySports. Continuing to push the boundaries of game dev and sports tech.